/*****************************************************************************
 * Copyright (c) 2014-2025 OpenRCT2 developers
 *
 * For a complete list of all authors, please refer to contributors.md
 * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
 *
 * OpenRCT2 is licensed under the GNU General Public License version 3.
 *****************************************************************************/

#pragma once

#include "GameAction.h"

namespace OpenRCT2::GameActions
{
    class LargeScenerySetColourAction final : public GameActionBase<GameCommand::SetLargeSceneryColour>
    {
    private:
        CoordsXYZD _loc;
        uint8_t _tileIndex{};
        uint8_t _primaryColour{};
        uint8_t _secondaryColour{};
        uint8_t _tertiaryColour{};

    public:
        LargeScenerySetColourAction() = default;
        LargeScenerySetColourAction(
            const CoordsXYZD& loc, uint8_t tileIndex, uint8_t primaryColour, uint8_t secondaryColour, uint8_t tertiaryColour);

        void AcceptParameters(GameActionParameterVisitor&) final;

        uint16_t GetActionFlags() const override;

        void Serialise(DataSerialiser& stream) override;
        Result Query() const override;
        Result Execute() const override;

    private:
        Result QueryExecute(bool isExecuting) const;
    };
} // namespace OpenRCT2::GameActions
