/*****************************************************************************
 * Copyright (c) 2014-2025 OpenRCT2 developers
 *
 * For a complete list of all authors, please refer to contributors.md
 * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
 *
 * OpenRCT2 is licensed under the GNU General Public License version 3.
 *****************************************************************************/

#pragma once

#include "GameAction.h"

namespace OpenRCT2::GameActions
{
    enum class ModifyGroupType : uint8_t
    {
        AddGroup,
        RemoveGroup,
        SetPermissions,
        SetName,
        SetDefault,
        Count
    };

    enum class PermissionState : uint8_t
    {
        Toggle,
        SetAll,
        ClearAll,
        Count
    };

    class NetworkModifyGroupAction final : public GameActionBase<GameCommand::ModifyGroups>
    {
    private:
        ModifyGroupType _type{ ModifyGroupType::Count };
        uint8_t _groupId{ std::numeric_limits<uint8_t>::max() };
        std::string _name;
        uint32_t _permissionIndex{ std::numeric_limits<uint32_t>::max() };
        PermissionState _permissionState{ PermissionState::Count };

    public:
        NetworkModifyGroupAction() = default;
        NetworkModifyGroupAction(
            ModifyGroupType type, uint8_t groupId = std::numeric_limits<uint8_t>::max(), const std::string name = "",
            uint32_t permissionIndex = 0, PermissionState permissionState = PermissionState::Count);

        void AcceptParameters(GameActionParameterVisitor&) final;

        uint16_t GetActionFlags() const override;

        void Serialise(DataSerialiser& stream) override;
        Result Query() const override;
        Result Execute() const override;
    };
} // namespace OpenRCT2::GameActions
