/*
 *  SPDX-FileCopyrightText: 2009 Cyrille Berger <cberger@cberger.net>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * either version 2, or (at your option) any later version of the License.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this library; see the file COPYING.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef _STATESHAPE_H_
#define _STATESHAPE_H_

#include <KoShape.h>

#define STATESHAPEID "StateShape"

class StateShape : public KoShape
{
public:
    StateShape();
    ~StateShape();

    // absolutely necessary:
    void paint(QPainter &painter, const KoViewConverter &converter, KoShapePaintingContext &paintcontext) override;
    void saveOdf(KoShapeSavingContext &context) const override;
    bool loadOdf(const KoXmlElement &element, KoShapeLoadingContext &context) override;
    const QString &categoryId() const;
    void setCategoryId(const QString &_categoryId);
    const QString &stateId() const;
    void setStateId(const QString &_stateId);

private:
    QString m_categoryId, m_stateId;
};

#endif
