/* -----------------------------------------------------------------------------
 *
 * Giada - Your Hardcore Loopmachine
 *
 * -----------------------------------------------------------------------------
 *
 * Copyright (C) 2010-2025 Giovanni A. Zuliani | Monocasual Laboratories
 *
 * This file is part of Giada - Your Hardcore Loopmachine.
 *
 * Giada - Your Hardcore Loopmachine is free software: you can
 * redistribute it and/or modify it under the terms of the GNU General
 * Public License as published by the Free Software Foundation, either
 * version 3 of the License, or (at your option) any later version.
 *
 * Giada - Your Hardcore Loopmachine is distributed in the hope that it
 * will be useful, but WITHOUT ANY WARRANTY; without even the implied
 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Giada - Your Hardcore Loopmachine. If not, see
 * <http://www.gnu.org/licenses/>.
 *
 * -------------------------------------------------------------------------- */

#ifndef GE_BASE_ACTION_H
#define GE_BASE_ACTION_H

#include "core/types.h"
#include "src/core/actions/action.h"
#include <FL/Fl_Box.H>

namespace giada::m
{
struct Action;
}
namespace giada::v
{
class geBaseAction : public Fl_Box
{
public:
	static const Pixel MIN_WIDTH    = 12;
	static const Pixel HANDLE_WIDTH = 6;

	geBaseAction(Pixel x, Pixel y, Pixel w, Pixel h, bool resizable,
	    m::Action a1, m::Action a2);

	int handle(int e) override;

	bool isOnEdges() const;

	/* setLeftEdge/setRightEdge
	Set new left/right edges position, relative range. */

	void setLeftEdge(Pixel p);
	void setRightEdge(Pixel p);

	void setPosition(Pixel p);

	bool  onRightEdge;
	bool  onLeftEdge;
	bool  hovered;
	bool  altered;
	Pixel pick;

	m::Action a1;
	m::Action a2;

protected:
	bool m_resizable;
};
} // namespace giada::v

#endif
