KHR-GLES31.core.shader_image_load_store.basic-glsl-earlyFragTests
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.ivec4

glx@glx-visuals-depth
glx@glx-visuals-stencil
glx@glx_arb_sync_control@waitformsc
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4
spec@!opengl 1.1@masked-clear
spec@amd_performance_monitor@api
spec@amd_performance_monitor@vc4
spec@amd_performance_monitor@vc4@test_counter_string_normal_buffer
spec@amd_performance_monitor@vc4@test_counter_string_single_character_buffer
spec@amd_performance_monitor@vc4@test_counter_string_small_buffer
spec@arb_occlusion_query@occlusion_query_order
spec@arb_texture_buffer_object@formats \(fs- arb\)
spec@arb_texture_buffer_object@formats \(fs- arb\)@GL_ALPHA16F_ARB
spec@arb_texture_buffer_object@formats \(fs- arb\)@GL_ALPHA32F_ARB
spec@arb_texture_buffer_object@formats \(vs- arb\)
spec@arb_texture_buffer_object@formats \(vs- arb\)@GL_ALPHA16F_ARB
spec@arb_texture_buffer_object@formats \(vs- arb\)@GL_ALPHA32F_ARB
spec@arb_texture_multisample@large-float-texture
spec@egl_chromium_sync_control@conformance
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test
spec@ext_framebuffer_blit@fbo-blit-check-limits
spec@ext_packed_depth_stencil@depthstencil-render-miplevels 585 ds=z24_s8

# Seen this one flake a few times already
spec@egl 1.4@largest possible eglcreatepbuffersurface and then glclear

# This test works alone, but fails when executing all the tests together
# https://gitlab.freedesktop.org/mesa/mesa/-/issues/8684
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32f_cube
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube

# Seem reliable on arm64, but they flake on armhf
dEQP-VK.glsl.builtin.function.integer.findMSB.ivec2_mediump_geometry
dEQP-VK.glsl.builtin.function.integer.findMSB.ivec2_highp_geometry

# Failed twice one day with two different bad renders, and never since:
# https://gitlab.freedesktop.org/eric/mesa/-/jobs/37556931
# https://gitlab.freedesktop.org/eric/mesa/-/jobs/37596148
dEQP-VK.renderpass2.suballocation.load_store_op_none.depthstencil_d24_unorm_s8_uint_load_op_depth_load_stencil_none_store_op_depth_store_stencil_none_stencil_write_off

# Flaky when running them in parallel, reliable otherwise
dEQP-VK.synchronization2?.implicit.timeline_semaphore.write_(copy_buffer|ssbo_vertex)_read_(copy_buffer|ssbo_vertex).buffer_16384.*

# first encounter 01/04/2023
spec@ext_framebuffer_blit@fbo-sys-blit
spec@ext_framebuffer_blit@fbo-sys-sub-blit

dEQP-VK.api.command_buffers.execute_large_primary
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multi_draw.mosaic.indexed_mixed.max_draws.standard_stride.10_instances.vert_only.multiview.offset_6_no_draw_id
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multi_draw.mosaic.indexed_packed.max_draws.stride_extra_4.10_instances.vert_only.multiview.offset_6_no_draw_id
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multi_draw.mosaic.indexed_random.max_draws.stride_extra_12.10_instances.vert_only.multiview.no_offset_no_draw_id
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multi_draw.mosaic.indexed_random.max_draws.stride_extra_4.10_instances.vert_only.multiview.offset_6_no_draw_id
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multi_draw.mosaic.normal.max_draws.standard_stride.10_instances.vert_only.multiview.no_offset_no_draw_id
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multi_draw.mosaic.normal.max_draws.stride_extra_4.10_instances.vert_only.multiview.no_offset_no_draw_id
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multiple_interpolation.structured.no_sample_decoration.4_samples
dEQP-VK.draw.renderpass.multi_draw.mosaic.indexed_mixed.max_draws.standard_stride.10_instances.vert_only.multiview.no_offset_no_draw_id
dEQP-VK.draw.renderpass.multi_draw.mosaic.indexed_mixed.max_draws.stride_extra_12.10_instances.vert_only.multiview.offset_6_no_draw_id
dEQP-VK.draw.renderpass.multi_draw.mosaic.indexed_random.max_draws.standard_stride.10_instances.vert_only.multiview.offset_6_no_draw_id
dEQP-VK.fragment_operations.occlusion_query.precise_test_scissors_depth_write_stencil_clear_stencil_write
dEQP-VK.glsl.builtin.function.integer.findlsb.uvec2_highp_geometry
dEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.1024
dEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.1048576
dEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.8192
dEQP-VK.memory_model.message_passing.ext.u32.noncoherent.atomic_atomic.atomicrmw.device.payload_local.image.guard_local.image.frag
dEQP-VK.memory_model.message_passing.ext.u32.noncoherent.fence_fence.atomicwrite.device.payload_local.image.guard_local.buffer.frag
dEQP-VK.pipeline.monolithic.image.suballocation.sampling_type.combined.view_type.1d_array.format.r8_unorm.count_1.size.443x1_array_of_6
dEQP-VK.renderpass.suballocation.load_store_op_none.depthstencil_d24_unorm_s8_uint_load_op_depth_load_stencil_none_store_op_depth_store_stencil_none_stencil_write_off
dEQP-VK.synchronization.basic.timeline_semaphore.one_queue
dEQP-VK.synchronization2.basic.timeline_semaphore.one_queue
dEQP-VK.synchronization2.none_stage.color_attachment_to_generic_color_read
dEQP-VK.synchronization2.op.single_queue.fence.write_copy_buffer_to_image_read_image_compute.image_128x128_r16_uint_specialized_access_flag
dEQP-VK.synchronization2.op.single_queue.fence.write_copy_image_to_buffer_read_ubo_geometry.buffer_16384_specialized_access_flag
dEQP-VK.synchronization2.op.single_queue.fence.write_ssbo_vertex_read_ubo_vertex.buffer_16384_specialized_access_flag
dEQP-VK.synchronization2.signal_order.shared_binary_semaphore.write_ssbo_compute_indirect_read_ssbo_geometry.buffer_262144_opaque_fd
dEQP-VK.synchronization2.timeline_semaphore.device_host.write_copy_buffer_read_ssbo_compute_indirect.buffer_262144
dEQP-VK.synchronization2.timeline_semaphore.device_host.write_copy_image_read_image_compute.image_128x128_r32g32b32a32_sfloat
dEQP-VK.synchronization2.timeline_semaphore.device_host.write_ssbo_geometry_read_vertex_input.buffer_262144
dEQP-VK.texture.shadow.cube.linear.less_d24_unorm_s8_uint

# With linux kernel 6.13-rc4 uprev. Broadcom job uses 6.6.47 kernel, so likely this is caused with recent mesa
dEQP-VK.glsl.derivate.fwidthfine.static_if.float_mediump
dEQP-VK.glsl.texture_functions.query.texturequerylevels.sampler1darray_fixed_fragment
dEQP-VK.renderpass.suballocation.multisample_resolve.layers_6.r32g32b32a32_sfloat.samples_4_resolve_level_4
dEQP-VK.ssbo.layout.random.all_per_block_buffers.0

# New flakes in 1.4.1.0
dEQP-VK.draw.renderpass.multi_draw.mosaic.normal.max_draws.stride_extra_12.10_instances.vert_only.multiview.no_offset_no_draw_id
dEQP-VK.glsl.texture_functions.query.texturequerylevels.usampler1darray_fragment
dEQP-VK.synchronization.cross_instance.dedicated.write_ssbo_vertex_read_vertex_input.buffer_262144_binary_semaphore_fd
