KHR-GL46.packed_depth_stencil.blit.depth32f_stencil8
KHR-GL46.shader_storage_buffer_object.advanced-usage-sync-cs
KHR-GL46.texture_barrier.disjoint-texels
KHR-GL46.texture_barrier_ARB.same-texel-rw-multipass
KHR-GLES3.packed_depth_stencil.blit.depth24_stencil8
KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS
KHR-GLES31.core.shader_storage_buffer_object.advanced-usage-sync-cs

dEQP-GLES3.functional.occlusion_query.conservative_depth_clear
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_clear
dEQP-GLES3.functional.occlusion_query.conservative_stencil_clear
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write_stencil_clear
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write
dEQP-GLES31.functional.fbo.no_attachments.maximums.all
dEQP-GLES31.functional.texture.gather.offset.min_required_offset.2d.rgba8i.size_pot.clamp_to_edge_repeat

glx@glx-buffer-age
glx@glx-buffer-age vblank_mode=0
glx@glx-multi-context-ib-1
glx@glx-multithread-clearbuffer
glx@glx-multithread-texture
glx@glx-swap-singlebuffer
spec@!opengl 1.0@gl-1.0-ortho-pos
spec@!opengl 1.0@gl-1.0-readpixsanity
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev
spec@!opengl 1.1@draw-pixels
spec@amd_shader_trinary_minmax@execution@built-in-functions@tcs-mid3-vec2-vec2-vec2
spec@arb_buffer_storage@bufferstorage-persistent_gles3 read
spec@arb_buffer_storage@bufferstorage-persistent_gles3 read client-storage
spec@arb_buffer_storage@bufferstorage-persistent_gles3 read coherent client-storage
spec@arb_direct_state_access@gettextureimage-formats init-by-rendering
spec@arb_es3_compatibility@es3-drawarrays-primrestart-fixedindex
spec@arb_pixel_buffer_object@cubemap npot pbo
spec@arb_shader_image_load_store@coherency
spec@arb_shader_image_load_store@coherency@Vertex-Geometry shader/'coherent' qualifier coherency test/256x256
spec@arb_sync@clientwaitsync-timeout
spec@arb_sync@clientwaitsync-timeout@read
spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-bitand-neg-uint-uvec3
spec@arb_texture_gather@texturegather@vs-r-none-float-2darray
spec@arb_timer_query@timestamp-get
spec@ext_depth_bounds_test@depth_bounds
spec@ext_external_objects@vk-ping-pong-multi-sem
spec@ext_external_objects@vk-ping-pong-single-sem
spec@ext_framebuffer_multisample@accuracy all_samples depth_draw small depthstencil
spec@ext_framebuffer_multisample@accuracy all_samples stencil_draw small depthstencil
spec@ext_framebuffer_object@getteximage-formats init-by-rendering
spec@glsl-1.10@execution@built-in-functions@fs-op-selection-bool-vec4-vec4
spec@glsl-1.30@execution@tex-miplevel-selection texturelod 2d
spec@glsl-4.30@execution@built-in-functions@cs-greaterthanequal-uvec4-uvec4
spec@glsl-4.50@execution@ssbo-atomiccompswap-int
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb@sRGB decode
spec@nv_copy_image@nv_copy_image-formats --samples=2
spec@nv_copy_image@nv_copy_image-formats --samples=4
