dEQP-VK.api.image_clearing.core.clear_color_image.2d.optimal.single_layer.r16g16_unorm_1x33_multiple_subresourcerange
dEQP-VK.binding_model.shader_access.primary_cmd_buf.bind.with_push_template.combined_image_sampler_mutable.vertex_fragment.multiple_arbitrary_descriptors.2d_base_slice
dEQP-VK.glsl.builtin.precision_fp16_storage32b.distance.compute.vec4
dEQP-VK.image.host_image_copy.identical_memory_layout.linear.d32_sfloat
dEQP-VK.image.host_image_copy.optimal.image_to_image_memcpy.depth_attachment_stencil_read_only_optimal.depth_attachment_stencil_read_only_optimal.32x32x1_1.0.r16_unorm
dEQP-VK.pipeline.fast_linked_library.stencil.format.d32_sfloat_s8_uint.states.fail_decw.pass_inv.dfail_decc.comp_always
dEQP-VK.pipeline.pipeline_library.color_write_enable.no_channels.two_draws_static.disable_second
dEQP-VK.pipeline.pipeline_library.stencil.format.d24_unorm_s8_uint.states.fail_decw.pass_incc.dfail_wrap.comp_not_equal
dEQP-VK.pipeline.pipeline_library.stencil.nocolor.format.d24_unorm_s8_uint.states.fail_wrap.pass_decw.dfail_inv.comp_greater_or_equal
dEQP-VK.synchronization2.cross_instance.dedicated.write_image_tess_control_read_blit_image.image_128x128_r16_uint_binary_semaphore_fd
dEQP-VK.texture.shadow.cube_array.nearest_mipmap_nearest.not_equal_d32_sfloat
dynamic-dEQP-VK.renderpass2.suballocation.attachment_sparse_filling.input_attachment_1
